Just some quick tests to teach myself parallax, morphing and camera control in Toonboom. This is about three hours work. In flash, this would have been over three hours just to animate the figures (probably honestly more for that nice morph tween), then another five to get the parallax working with this much camera motion. And it’d probably crash somewhere in the middle and I’d have had to start over. Really only just starting to get a handle on how powerful Toonboom is.
'Ropepunk' is my game concept I want to explore down the line- for now it's just dumb test animations and sketches. SOMEDAY THOUGH.
First time on Tumblr!
Rachel’s in Hobart, and she does some really fun stuff with monsters and creatures and the like. She’s new to tumblr, go be one of the first to follow her and beat the rush!
ARTISTS. You may not realise this, but Losedows 8 will adaptively darken your screen when you open potatoshop. Adv power settings to fix!